Principle
Independent game studio
Emergent Works
We make games whose depth comes from a few well-chosen rules. Our first title is Logos Construct, a card game being built in Godot.
The studio
Small studio. Careful systems.
Emergent Works is a new independent game studio. We are interested in games that feel inevitable once you understand them — not because they are simple, but because their complexity is earned.
Right now that means one project: Logos Construct. More will follow as the work takes shape.
Emergence
Depth should come from interaction, not from a pile of exceptions.
Craft
A small studio, so every rule, card, and screen can be considered.
Open tools
Logos Construct is built in Godot, an open-source engine we are glad to work in.